Thursday, February 7, 2013

My Video Game Design

     If I could design a video game, I would make it so you could be any character you wanted.  It would be a game different from any others.  If a bunch of people were playing, it would be the same game for each person, but on different levels you're doing different things.  So say you decided that you wanted your character to be a zebra, then the game would be more safari like, and at the end of each level you would change into a different character that you pick and go into a new scene.  The computer, or whatever your playing the game on, makes the game do things based on your actions in it. 
     You have to complete objectives in the game and the computer would take away the mini-games you don't like, and replace it with something you like better.  Again if your a zebra, you would maybe start out chasing an animal, and then run away from a human trying to catch you.  Then you would go through an obstacle course or something or other, and after that, you start a new level with a new character you pick, and the game is a little harder in a new scene.  If you don't complete the level, at different points there's checkpoints that you pass, and you can start from those, or the beginning of the level.
     Also, you try to collect coins throughout the game, as you do in many others, and you can use the coins to buy clothing, accessories, power-ups, and utilities.  The power-ups would include a coin magnet, a boost where you go so many feet in the game without having to do anything, or a mega coin boost, where you get a lot of coins at once.  You can use these power-ups during the game where there is a symbol on the ground and you run over it to use it.  You can upgrade them with coins so that they last longer, or you get more coins.  The utilities you could get would be headstarts, or a resurrection button (one use only or a certain number of times in a game).
     When you play, there would be things you have to jump over, slide under, or go to the left or right.  You slide your finger down to slide, slide it up to jump, and slide to the left and right to go in either of those directions (in the game, you have to follow a path, and have to turn, and to go to the left or right sides of the paths you slide your finger the sames ways.
     So, in my game, it's almost like do it yourself because for everybody playing it, it will be almost like a different game.  I would try to make it sort of addicting, so people would play it a lot, but I think it would be everyone's favorite anyway.

1 comment:

  1. Cool. I like how open ended this game is. Its like a choose your own adventure video game.

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